582127 - MM Adv4 Remastered - Stage 13 - Wily4 - Wily's Final Trial - Created by Orangemeo
Recorded times for : 582127 - MM Adv4 Remastered - Stage 13 - Wily4 - Wily's Final Trial
Runner | Runner PB | Total play time | Total deaths | Minimum clear deaths |
Description of that level
Stage: Wily Final Trial
Stage Number: 12
Original 1.8 stage: Adv4, Wily 4
This is a fortress stage is part of the level pack, Megaman Adventure 4 Remastered. This is a reimagining of stages found within my 1.8 versions of Megaman Adventure, with a few new stages as well! E-tanks can be taken before going into a stage, too. Megaman is playable always, and Bass has been saved. In the first Wily Stage, Protoman was saved. His gimmick is the double damage, allowing you to issue more of a challenge if you wish.
Theme: Traditional fortress stage until... You reach the 3rd checkpoint. Adventure 4 really tried to show each unique weapon's strengths in the trials presented during the level pack. Prove your mastery of the weapons to progress within the trial and locate Wily.
Stage Number: 12
Original 1.8 stage: Adv4, Wily 4
This is a fortress stage is part of the level pack, Megaman Adventure 4 Remastered. This is a reimagining of stages found within my 1.8 versions of Megaman Adventure, with a few new stages as well! E-tanks can be taken before going into a stage, too. Megaman is playable always, and Bass has been saved. In the first Wily Stage, Protoman was saved. His gimmick is the double damage, allowing you to issue more of a challenge if you wish.
Theme: Traditional fortress stage until... You reach the 3rd checkpoint. Adventure 4 really tried to show each unique weapon's strengths in the trials presented during the level pack. Prove your mastery of the weapons to progress within the trial and locate Wily.
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